Monster Transformation

Here is some wip progress of a small work to test a new system to put Tiles over a moving body.



I started with a very basic mudbox shape and modeled the monster, after that I retopologized the model by hand on 3Dmax with the nice new tools that come with.


I started to put the tiles over his body

wip_07 wip_08 wip_09


And finaly some draft animation of the transformation… still WIP.

You can see the final integration in this video from Eloy Andaluz:
minute 1:20

Radius Effector 2 from Eloi Andaluz on Vimeo.